# Pim de Wit > Web developer from Amsterdam, based in London. 15+ years of experience in creative technology and product engineering. - Website: [pim.dev](https://pim.dev) - Email: [hello@pim.dev](mailto:hello@pim.dev) - GitHub: [pimdewit](https://github.com/pimdewit) - LinkedIn: [pim-de-wit](https://www.linkedin.com/in/pim-de-wit) - Bluesky: [pim.dev](https://bsky.app/profile/pim.dev) - X: [pim_dev](https://x.com/pim_dev) - Instagram: [pim.dev](https://instagram.com/pim.dev) - CodePen: [pimdewit](https://codepen.io/pimdewit) ## About Most of my career has been in marketing and advertising building immersive brand experiences, interactive campaigns, games \- that kind of thing. That's where I learned to prototype and build fast, which led to some work I'm proud of, including an [FWA Site of the Year](https://pim.dev/cv#awards) award. I've spent just as much time on the product side too, building platforms and tools that need to hold up long-term. I really really enjoy going deep into the many disciplines involved like clean architecture, solid performance and code that doesn't turn into a mess as the team grows. As a lead developer I've mentored engineers, set up CI/CD pipelines, and pushed hard on testing, accessibility and code quality. Having done both is probably the most useful thing about my background. I tend to end up bridging creative ideas and practical implementation — which over the years has taken me through projects with **Nike**, **Google**, **Spotify**, **MSCHF**, **Ghibli**, and [many others](https://pim.dev/cv#clients). ## Availability Full-time at Granola, so not taking on projects right now, but always happy to chat. Email hello@pim.dev — the one place that's always current. ## Expertise ### Creative Technology Generative systems, procedural generation, interactive storytelling, game development, digital installations. ### Realtime Systems Entity Component System (ECS), data-oriented design, WebGL, WebGPU, shaders, custom rendering pipelines. ### UX Engineering Bridging design and engineering, design systems, accessibility (WCAG, Section508), mobile-first, local/offline-first ### Architecture & Performance System design, scalability, multi-threading, cache optimization, CI/CD, automated testing. ### AI & Context Engineering Context engineering, prompt design, AI-augmented development, LLM integration, AI-assisted workflows. ## Technical Skills - Languages: HTML, CSS, JavaScript, TypeScript, GLSL, WGSL - Frameworks: React, Svelte, SvelteKit, Astro, Vue, Angular, Lit, Web Components - Graphics: WebGL, WebGPU, Three.js, Babylon.js, OGL, Pixi.js, SVG, Canvas2D - Patterns: Entity Component System (ECS), data-oriented design, procedural generation - Audio: WebAudio, spatial audio - Spatial: WebXR (VR, AR, MR), physical installations, GIS - Product: CI/CD, automated testing, code review, technical leadership, mentorship - AI: Context engineering, prompt design, LLM integration ## As Seen In - The New York Times - Vogue - It's Nice That - HypeBeast - Esquire - Dazed - Business Insider - Cosmopolitan - Highsnobiety - Elle - Grazia --- Human page: https://pim.dev/cv Index: https://agent.pim.dev/llms.txt